pub struct AudioDeviceIds {
    pub render_device_id: Option<OsString>,
    pub capture_device_id: Option<OsString>,
}
Expand description

[docs.microsoft.com] Audio device ids retrieved with get_audio_device_ids

Fields

render_device_id: Option<OsString>

Windows Core Audio device ID string for render (speakers).

capture_device_id: Option<OsString>

Windows Core Audio device ID string for capture (microphone).

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