The left stick's X axis. Right is positive, left is negative.
The left stick's Y axis. Down is positive, up is negative.
The left stick's Y axis. Down is positive, up is negative.
The left stick's X axis. Right is positive, left is negative.
The left stick's X axis. Right is positive, left is negative.
The left stick's Y axis. Down is positive, up is negative.
The right stick's X axis. Right is positive, left is negative.
The right stick's Y axis. Down is positive, up is negative.
The right stick's Y axis. Down is positive, up is negative.
The right stick's X axis. Right is positive, left is negative.
The right stick's X axis. Right is positive, left is negative.
The right stick's Y axis. Down is positive, up is negative.
Generated using TypeDoc
Gamepad axes for the
"standard"
gamepadmapping
. This means only the thumbsticks, not any triggers.Per https://w3c.github.io/gamepad/#remapping this contains:
LeftStickRight
,LeftStickX
,LStickX
(axis 0)LeftStickDown
,LeftStickY
,LStickY
(axis 1)RightStickRight
,RightStickX
,RStickX
(axis 2)RightStickDown
,RightStickY
,RStickY
(axis 3)