The left stick's X axis. Right is positive, left is negative.
The left stick's Y axis. Down is positive, up is negative.
The left stick's Y axis. Down is positive, up is negative.
The left stick's X axis. Right is positive, left is negative.
The left stick's X axis. Right is positive, left is negative.
The left stick's Y axis. Down is positive, up is negative.
The right stick's X axis. Right is positive, left is negative.
The right stick's Y axis. Down is positive, up is negative.
The right stick's Y axis. Down is positive, up is negative.
The right stick's X axis. Right is positive, left is negative.
The right stick's X axis. Right is positive, left is negative.
The right stick's Y axis. Down is positive, up is negative.
Generated using TypeDoc
Gamepad axes for the
"standard"gamepadmapping. This means only the thumbsticks, not any triggers.Per https://w3c.github.io/gamepad/#remapping this contains:
LeftStickRight,LeftStickX,LStickX(axis 0)LeftStickDown,LeftStickY,LStickY(axis 1)RightStickRight,RightStickX,RStickX(axis 2)RightStickDown,RightStickY,RStickY(axis 3)